Discarding Information
Diagram
Overview
Discarding information selectively filters data by projecting onto subsets. The discard operation models privacy, access control, and information asymmetry by limiting what downstream games observe, creating partial information scenarios essential for strategic reasoning.
Mathematical Structure
The discard operation projects products onto components:
- Projection
π₁: X×Y→Xdrops theYcomponent - Covariant lifting
(π₁,1): (X×Y,1)→(X,1)as strategically trivial open game - Contravariant form
(1,π₁): (1,X)→(1,X×Y)"forgets" in reverse direction - Reduces information content irreversibly
Key Properties
- Selective removal: Choose what to hide
- Irreversible: Cannot recover discarded data
- Information reduction: Decreases available information
- Asymmetry creation: Different agents see different subsets
Role in Composition
Discarding creates information asymmetry in games. Enables modeling of private information, hidden actions, and partial observability. Combined with copying, allows fine-grained control over information flow—copy broadcasts to all, discard hides from some.
Example
Sealed-bid auction with private bids:
Full information: All bids (b₁, b₂, ..., bₙ)
Discard: Hide others' bids from each agent
Result: Agent i observes only own bid bᵢ
Enables: Private value revelation without coordination risk
Each bidder acts without knowing competitors' valuations
This models the essential feature of sealed bids: information asymmetry that prevents strategic manipulation based on others' values.